Newer
Older
TheVengeance-Project-IADE-Unity2D / Assets / Images / Tilesets / Sprites / Tilesets 128x128 / [email protected]
@Rackday Rackday on 29 Oct 138 KB Major Update
fileFormatVersion: 2
guid: 97ec394a79f472f48884991e33ff4ac9
TextureImporter:
  internalIDToNameTable:
  - first:
      213: 21300000
    second: Town@128x128_0
  - first:
      213: 21300002
    second: Town@128x128_1
  - first:
      213: 21300004
    second: Town@128x128_2
  - first:
      213: 21300006
    second: Town@128x128_3
  - first:
      213: 21300008
    second: Town@128x128_4
  - first:
      213: 21300010
    second: Town@128x128_5
  - first:
      213: 21300012
    second: Town@128x128_6
  - first:
      213: 21300014
    second: Town@128x128_7
  - first:
      213: 21300016
    second: Town@128x128_8
  - first:
      213: 21300018
    second: Town@128x128_9
  - first:
      213: 21300020
    second: Town@128x128_10
  - first:
      213: 21300022
    second: Town@128x128_11
  - first:
      213: 21300024
    second: Town@128x128_12
  - first:
      213: 21300026
    second: Town@128x128_13
  - first:
      213: 21300028
    second: Town@128x128_14
  - first:
      213: 21300030
    second: Town@128x128_15
  - first:
      213: 21300032
    second: Town@128x128_16
  - first:
      213: 21300034
    second: Town@128x128_17
  - first:
      213: 21300036
    second: Town@128x128_18
  - first:
      213: 21300038
    second: Town@128x128_19
  - first:
      213: 21300040
    second: Town@128x128_20
  - first:
      213: 21300042
    second: Town@128x128_21
  - first:
      213: 21300044
    second: Town@128x128_22
  - first:
      213: 21300046
    second: Town@128x128_23
  - first:
      213: 21300048
    second: Town@128x128_24
  - first:
      213: 21300050
    second: Town@128x128_25
  - first:
      213: 21300052
    second: Town@128x128_26
  - first:
      213: 21300054
    second: Town@128x128_27
  - first:
      213: 21300056
    second: Town@128x128_28
  - first:
      213: 21300058
    second: Town@128x128_29
  - first:
      213: 21300060
    second: Town@128x128_30
  - first:
      213: 21300062
    second: Town@128x128_31
  - first:
      213: 21300064
    second: Town@128x128_32
  - first:
      213: 21300066
    second: Town@128x128_33
  - first:
      213: 21300068
    second: Town@128x128_34
  - first:
      213: 21300070
    second: Town@128x128_35
  - first:
      213: 21300072
    second: Town@128x128_36
  - first:
      213: 21300074
    second: Town@128x128_37
  - first:
      213: 21300076
    second: Town@128x128_38
  - first:
      213: 21300078
    second: Town@128x128_39
  - first:
      213: 21300080
    second: Town@128x128_40
  - first:
      213: 21300082
    second: Town@128x128_41
  - first:
      213: 21300084
    second: Town@128x128_42
  - first:
      213: 21300086
    second: Town@128x128_43
  - first:
      213: 21300088
    second: Town@128x128_44
  - first:
      213: 21300090
    second: Town@128x128_45
  - first:
      213: 21300092
    second: Town@128x128_46
  - first:
      213: 21300094
    second: Town@128x128_47
  - first:
      213: 21300096
    second: Town@128x128_48
  - first:
      213: 21300098
    second: Town@128x128_49
  - first:
      213: 21300100
    second: Town@128x128_50
  - first:
      213: 21300102
    second: Town@128x128_51
  - first:
      213: 21300104
    second: Town@128x128_52
  - first:
      213: 21300106
    second: Town@128x128_53
  - first:
      213: 21300108
    second: Town@128x128_54
  - first:
      213: 21300110
    second: Town@128x128_55
  - first:
      213: 21300112
    second: Town@128x128_56
  - first:
      213: 21300114
    second: Town@128x128_57
  - first:
      213: 21300116
    second: Town@128x128_58
  - first:
      213: 21300118
    second: Town@128x128_59
  - first:
      213: 21300120
    second: Town@128x128_60
  - first:
      213: 21300122
    second: Town@128x128_61
  - first:
      213: 21300124
    second: Town@128x128_62
  - first:
      213: 21300126
    second: Town@128x128_63
  - first:
      213: 21300128
    second: Town@128x128_64
  - first:
      213: 21300130
    second: Town@128x128_65
  - first:
      213: 21300132
    second: Town@128x128_66
  - first:
      213: 21300134
    second: Town@128x128_67
  - first:
      213: 21300136
    second: Town@128x128_68
  - first:
      213: 21300138
    second: Town@128x128_69
  - first:
      213: 21300140
    second: Town@128x128_70
  - first:
      213: 21300142
    second: Town@128x128_71
  - first:
      213: 21300144
    second: Town@128x128_72
  - first:
      213: 21300146
    second: Town@128x128_73
  - first:
      213: 21300148
    second: Town@128x128_74
  - first:
      213: 21300150
    second: Town@128x128_75
  - first:
      213: 21300152
    second: Town@128x128_76
  - first:
      213: 21300154
    second: Town@128x128_77
  - first:
      213: 21300156
    second: Town@128x128_78
  - first:
      213: 21300158
    second: Town@128x128_79
  - first:
      213: 21300160
    second: Town@128x128_80
  - first:
      213: 21300162
    second: Town@128x128_81
  - first:
      213: 21300164
    second: Town@128x128_82
  - first:
      213: 21300166
    second: Town@128x128_83
  - first:
      213: 21300168
    second: Town@128x128_84
  - first:
      213: 21300170
    second: Town@128x128_85
  - first:
      213: 21300172
    second: Town@128x128_86
  - first:
      213: 21300174
    second: Town@128x128_87
  - first:
      213: 21300176
    second: Town@128x128_88
  - first:
      213: 21300178
    second: Town@128x128_89
  - first:
      213: 21300180
    second: Town@128x128_90
  - first:
      213: 21300182
    second: Town@128x128_91
  - first:
      213: 21300184
    second: Town@128x128_92
  - first:
      213: 21300186
    second: Town@128x128_93
  - first:
      213: 21300188
    second: Town@128x128_94
  - first:
      213: 21300190
    second: Town@128x128_95
  - first:
      213: 21300192
    second: Town@128x128_96
  - first:
      213: 21300194
    second: Town@128x128_97
  - first:
      213: 21300196
    second: Town@128x128_98
  - first:
      213: 21300198
    second: Town@128x128_99
  - first:
      213: 21300200
    second: Town@128x128_100
  - first:
      213: 21300202
    second: Town@128x128_101
  - first:
      213: 21300204
    second: Town@128x128_102
  - first:
      213: 21300206
    second: Town@128x128_103
  - first:
      213: 21300208
    second: Town@128x128_104
  - first:
      213: 21300210
    second: Town@128x128_105
  - first:
      213: 21300212
    second: Town@128x128_106
  - first:
      213: 21300214
    second: Town@128x128_107
  - first:
      213: 21300216
    second: Town@128x128_108
  - first:
      213: 21300218
    second: Town@128x128_109
  - first:
      213: 21300220
    second: Town@128x128_110
  - first:
      213: 21300222
    second: Town@128x128_111
  - first:
      213: 21300224
    second: Town@128x128_112
  - first:
      213: 21300226
    second: Town@128x128_113
  - first:
      213: 21300228
    second: Town@128x128_114
  - first:
      213: 21300230
    second: Town@128x128_115
  - first:
      213: 21300232
    second: Town@128x128_116
  - first:
      213: 21300234
    second: Town@128x128_117
  - first:
      213: 21300236
    second: Town@128x128_118
  - first:
      213: 21300238
    second: Town@128x128_119
  - first:
      213: 21300240
    second: Town@128x128_120
  - first:
      213: 21300242
    second: Town@128x128_121
  - first:
      213: 21300244
    second: Town@128x128_122
  - first:
      213: 21300246
    second: Town@128x128_123
  - first:
      213: 21300248
    second: Town@128x128_124
  - first:
      213: 21300250
    second: Town@128x128_125
  - first:
      213: 21300252
    second: Town@128x128_126
  - first:
      213: 21300254
    second: Town@128x128_127
  - first:
      213: 21300256
    second: Town@128x128_128
  - first:
      213: 21300258
    second: Town@128x128_129
  - first:
      213: 21300260
    second: Town@128x128_130
  - first:
      213: 21300262
    second: Town@128x128_131
  - first:
      213: 21300264
    second: Town@128x128_132
  - first:
      213: 21300266
    second: Town@128x128_133
  - first:
      213: 21300268
    second: Town@128x128_134
  - first:
      213: 21300270
    second: Town@128x128_135
  - first:
      213: 21300272
    second: Town@128x128_136
  - first:
      213: 21300274
    second: Town@128x128_137
  - first:
      213: 21300276
    second: Town@128x128_138
  - first:
      213: 21300278
    second: Town@128x128_139
  - first:
      213: 21300280
    second: Town@128x128_140
  - first:
      213: 21300282
    second: Town@128x128_141
  - first:
      213: 21300284
    second: Town@128x128_142
  - first:
      213: 21300286
    second: Town@128x128_143
  - first:
      213: 21300288
    second: Town@128x128_144
  - first:
      213: 21300290
    second: Town@128x128_145
  - first:
      213: 21300292
    second: Town@128x128_146
  - first:
      213: 21300294
    second: Town@128x128_147
  - first:
      213: 21300296
    second: Town@128x128_148
  - first:
      213: 21300298
    second: Town@128x128_149
  - first:
      213: 21300300
    second: Town@128x128_150
  - first:
      213: 21300302
    second: Town@128x128_151
  - first:
      213: 21300304
    second: Town@128x128_152
  - first:
      213: 21300306
    second: Town@128x128_153
  - first:
      213: 21300308
    second: Town@128x128_154
  - first:
      213: 21300310
    second: Town@128x128_155
  - first:
      213: 21300312
    second: Town@128x128_156
  - first:
      213: 21300314
    second: Town@128x128_157
  - first:
      213: 21300316
    second: Town@128x128_158
  - first:
      213: 21300318
    second: Town@128x128_159
  - first:
      213: 21300320
    second: Town@128x128_160
  - first:
      213: 21300322
    second: Town@128x128_161
  - first:
      213: 21300324
    second: Town@128x128_162
  - first:
      213: 21300326
    second: Town@128x128_163
  - first:
      213: 21300328
    second: Town@128x128_164
  - first:
      213: 21300330
    second: Town@128x128_165
  - first:
      213: 21300332
    second: Town@128x128_166
  - first:
      213: 21300334
    second: Town@128x128_167
  - first:
      213: 21300336
    second: Town@128x128_168
  - first:
      213: 21300338
    second: Town@128x128_169
  - first:
      213: 21300340
    second: Town@128x128_170
  - first:
      213: 21300342
    second: Town@128x128_171
  - first:
      213: 21300344
    second: Town@128x128_172
  - first:
      213: 21300346
    second: Town@128x128_173
  - first:
      213: 21300348
    second: Town@128x128_174
  - first:
      213: 21300350
    second: Town@128x128_175
  - first:
      213: 21300352
    second: Town@128x128_176
  - first:
      213: 21300354
    second: Town@128x128_177
  - first:
      213: 21300356
    second: Town@128x128_178
  - first:
      213: 21300358
    second: Town@128x128_179
  - first:
      213: 21300360
    second: Town@128x128_180
  - first:
      213: 21300362
    second: Town@128x128_181
  - first:
      213: 21300364
    second: Town@128x128_182
  - first:
      213: 21300366
    second: Town@128x128_183
  - first:
      213: 21300368
    second: Town@128x128_184
  - first:
      213: 21300370
    second: Town@128x128_185
  - first:
      213: 21300372
    second: Town@128x128_186
  - first:
      213: 21300374
    second: Town@128x128_187
  - first:
      213: 21300376
    second: Town@128x128_188
  - first:
      213: 21300378
    second: Town@128x128_189
  - first:
      213: 21300380
    second: Town@128x128_190
  - first:
      213: 21300382
    second: Town@128x128_191
  - first:
      213: 21300384
    second: Town@128x128_192
  - first:
      213: 21300386
    second: Town@128x128_193
  - first:
      213: 21300388
    second: Town@128x128_194
  - first:
      213: 21300390
    second: Town@128x128_195
  - first:
      213: 21300392
    second: Town@128x128_196
  - first:
      213: 21300394
    second: Town@128x128_197
  - first:
      213: 21300396
    second: Town@128x128_198
  - first:
      213: 21300398
    second: Town@128x128_199
  - first:
      213: 21300400
    second: Town@128x128_200
  - first:
      213: 21300402
    second: Town@128x128_201
  - first:
      213: 21300404
    second: Town@128x128_202
  - first:
      213: 21300406
    second: Town@128x128_203
  - first:
      213: 21300408
    second: Town@128x128_204
  - first:
      213: 21300410
    second: Town@128x128_205
  - first:
      213: 21300412
    second: Town@128x128_206
  - first:
      213: 21300414
    second: Town@128x128_207
  - first:
      213: 21300416
    second: Town@128x128_208
  - first:
      213: 21300418
    second: Town@128x128_209
  - first:
      213: 21300420
    second: Town@128x128_210
  - first:
      213: 21300422
    second: Town@128x128_211
  - first:
      213: 21300424
    second: Town@128x128_212
  - first:
      213: 21300426
    second: Town@128x128_213
  - first:
      213: 21300428
    second: Town@128x128_214
  - first:
      213: 21300430
    second: Town@128x128_215
  - first:
      213: 21300432
    second: Town@128x128_216
  - first:
      213: 21300434
    second: Town@128x128_217
  - first:
      213: 21300436
    second: Town@128x128_218
  - first:
      213: 21300438
    second: Town@128x128_219
  - first:
      213: 21300440
    second: Town@128x128_220
  - first:
      213: 21300442
    second: Town@128x128_221
  - first:
      213: 21300444
    second: Town@128x128_222
  - first:
      213: 21300446
    second: Town@128x128_223
  - first:
      213: 21300448
    second: Town@128x128_224
  - first:
      213: 21300450
    second: Town@128x128_225
  - first:
      213: 21300452
    second: Town@128x128_226
  - first:
      213: 21300454
    second: Town@128x128_227
  - first:
      213: 21300456
    second: Town@128x128_228
  - first:
      213: 21300458
    second: Town@128x128_229
  - first:
      213: 21300460
    second: Town@128x128_230
  - first:
      213: 21300462
    second: Town@128x128_231
  - first:
      213: 21300464
    second: Town@128x128_232
  - first:
      213: 21300466
    second: Town@128x128_233
  - first:
      213: 21300468
    second: Town@128x128_234
  - first:
      213: 21300470
    second: Town@128x128_235
  - first:
      213: 21300472
    second: Town@128x128_236
  - first:
      213: 21300474
    second: Town@128x128_237
  - first:
      213: 21300476
    second: Town@128x128_238
  - first:
      213: 21300478
    second: Town@128x128_239
  - first:
      213: 21300480
    second: Town@128x128_240
  - first:
      213: 21300482
    second: Town@128x128_241
  - first:
      213: 21300484
    second: Town@128x128_242
  - first:
      213: 21300486
    second: Town@128x128_243
  - first:
      213: 21300488
    second: Town@128x128_244
  - first:
      213: 21300490
    second: Town@128x128_245
  - first:
      213: 21300492
    second: Town@128x128_246
  - first:
      213: 21300494
    second: Town@128x128_247
  - first:
      213: 21300496
    second: Town@128x128_248
  - first:
      213: 21300498
    second: Town@128x128_249
  - first:
      213: 21300500
    second: Town@128x128_250
  - first:
      213: 21300502
    second: Town@128x128_251
  - first:
      213: 21300504
    second: Town@128x128_252
  - first:
      213: 21300506
    second: Town@128x128_253
  - first:
      213: 21300508
    second: Town@128x128_254
  - first:
      213: 21300510
    second: Town@128x128_255
  externalObjects: {}
  serializedVersion: 11
  mipmaps:
    mipMapMode: 0
    enableMipMap: 0
    sRGBTexture: 1
    linearTexture: 0
    fadeOut: 0
    borderMipMap: 0
    mipMapsPreserveCoverage: 0
    alphaTestReferenceValue: 0.5
    mipMapFadeDistanceStart: 1
    mipMapFadeDistanceEnd: 3
  bumpmap:
    convertToNormalMap: 0
    externalNormalMap: 0
    heightScale: 0.25
    normalMapFilter: 0
  isReadable: 0
  streamingMipmaps: 0
  streamingMipmapsPriority: 0
  grayScaleToAlpha: 0
  generateCubemap: 6
  cubemapConvolution: 0
  seamlessCubemap: 0
  textureFormat: -3
  maxTextureSize: 2048
  textureSettings:
    serializedVersion: 2
    filterMode: 0
    aniso: 16
    mipBias: -100
    wrapU: 1
    wrapV: 1
    wrapW: 1
  nPOTScale: 0
  lightmap: 0
  compressionQuality: 50
  spriteMode: 2
  spriteExtrude: 1
  spriteMeshType: 1
  alignment: 0
  spritePivot: {x: 0.5, y: 0.5}
  spritePixelsToUnits: 128
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
  spriteGenerateFallbackPhysicsShape: 1
  alphaUsage: 1
  alphaIsTransparency: 1
  spriteTessellationDetail: -1
  textureType: 8
  textureShape: 1
  singleChannelComponent: 0
  maxTextureSizeSet: 0
  compressionQualitySet: 0
  textureFormatSet: 0
  applyGammaDecoding: 1
  platformSettings:
  - serializedVersion: 3
    buildTarget: DefaultTexturePlatform
    maxTextureSize: 2048
    resizeAlgorithm: 0
    textureFormat: -1
    textureCompression: 0
    compressionQuality: 50
    crunchedCompression: 0
    allowsAlphaSplitting: 0
    overridden: 0
    androidETC2FallbackOverride: 0
    forceMaximumCompressionQuality_BC6H_BC7: 1
  - serializedVersion: 3
    buildTarget: Standalone
    maxTextureSize: 2048
    resizeAlgorithm: 0
    textureFormat: -1
    textureCompression: 0
    compressionQuality: 50
    crunchedCompression: 0
    allowsAlphaSplitting: 0
    overridden: 0
    androidETC2FallbackOverride: 0
    forceMaximumCompressionQuality_BC6H_BC7: 1
  spriteSheet:
    serializedVersion: 2
    sprites:
    - serializedVersion: 2
      name: Town@128x128_0
      rect:
        serializedVersion: 2
        x: 0
        y: 1920
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 26148716829c83e4795664d289958709
      internalID: 21300000
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_1
      rect:
        serializedVersion: 2
        x: 128
        y: 1920
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 2c0ccc431f0440348aef631b74456524
      internalID: 21300002
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_2
      rect:
        serializedVersion: 2
        x: 256
        y: 1920
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: a38959dd23fc1e0449286442c3111cb3
      internalID: 21300004
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_3
      rect:
        serializedVersion: 2
        x: 384
        y: 1920
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 1e2cde5521c83ed4a815ba37161464c7
      internalID: 21300006
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_4
      rect:
        serializedVersion: 2
        x: 512
        y: 1920
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 27b66ec8da0be474abb1101dcd2fbc02
      internalID: 21300008
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_5
      rect:
        serializedVersion: 2
        x: 640
        y: 1920
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: ab6fa6e0259076c458e1221348449e58
      internalID: 21300010
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_6
      rect:
        serializedVersion: 2
        x: 768
        y: 1920
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: ad35343cc0730714f859ff978ebf75f8
      internalID: 21300012
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_7
      rect:
        serializedVersion: 2
        x: 896
        y: 1920
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 4ec358fa527dc7641aca2c24c0277bcd
      internalID: 21300014
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_8
      rect:
        serializedVersion: 2
        x: 1024
        y: 1920
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 91078d2cadc9a4e46ba843228df7bc51
      internalID: 21300016
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_9
      rect:
        serializedVersion: 2
        x: 1152
        y: 1920
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 58b879960e5d15243a2bfd3b3406f582
      internalID: 21300018
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_10
      rect:
        serializedVersion: 2
        x: 1280
        y: 1920
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: f7a68f8b9a97fb84780481d05053a913
      internalID: 21300020
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_11
      rect:
        serializedVersion: 2
        x: 1408
        y: 1920
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 0cc69a1ab598fb04daa2fe9c531dda28
      internalID: 21300022
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_12
      rect:
        serializedVersion: 2
        x: 1536
        y: 1920
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 45d9317dd4bdfd34ab4bbbdcbc582b7b
      internalID: 21300024
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_13
      rect:
        serializedVersion: 2
        x: 1664
        y: 1920
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 0b5cb82b20d934e42ac4f62685257428
      internalID: 21300026
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_14
      rect:
        serializedVersion: 2
        x: 1792
        y: 1920
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: c4bd6b8844fa1c948b64f0fdc367f268
      internalID: 21300028
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_15
      rect:
        serializedVersion: 2
        x: 1920
        y: 1920
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: f54414627b6f9bc44adb8a9afb7f1f74
      internalID: 21300030
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_16
      rect:
        serializedVersion: 2
        x: 0
        y: 1792
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 7c1b099c24309fb438355d3f6af5de37
      internalID: 21300032
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_17
      rect:
        serializedVersion: 2
        x: 128
        y: 1792
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: ed12c58f76522804bba7b030d50323ca
      internalID: 21300034
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_18
      rect:
        serializedVersion: 2
        x: 256
        y: 1792
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 829cdff710f38414b9f398a33ff948c4
      internalID: 21300036
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_19
      rect:
        serializedVersion: 2
        x: 384
        y: 1792
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: eb650277b9cd7d341bb3f4ebdf73c07a
      internalID: 21300038
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_20
      rect:
        serializedVersion: 2
        x: 512
        y: 1792
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 85845f9e8a04ee54fba173dfc79ec462
      internalID: 21300040
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_21
      rect:
        serializedVersion: 2
        x: 640
        y: 1792
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 6c7b50a85879768439aa4aa3b35c9030
      internalID: 21300042
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_22
      rect:
        serializedVersion: 2
        x: 768
        y: 1792
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: a9dd62a2c3c7b844283903e943ca4419
      internalID: 21300044
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_23
      rect:
        serializedVersion: 2
        x: 896
        y: 1792
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 63724a43113f7f74d97b61dfd231bf3b
      internalID: 21300046
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_24
      rect:
        serializedVersion: 2
        x: 1024
        y: 1792
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: ef6ad91be0eb5f946a81a3da7412757a
      internalID: 21300048
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_25
      rect:
        serializedVersion: 2
        x: 1152
        y: 1792
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: ebb9524c28940fc408777a68b8c49766
      internalID: 21300050
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_26
      rect:
        serializedVersion: 2
        x: 1280
        y: 1792
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 06fe5b4ba98584046aa9cc3f9f302da5
      internalID: 21300052
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_27
      rect:
        serializedVersion: 2
        x: 1408
        y: 1792
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: ea7ed86a2d6907d499535b3b9a66c38e
      internalID: 21300054
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_28
      rect:
        serializedVersion: 2
        x: 1536
        y: 1792
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: b0ae765f049c6814ba0807d806b96388
      internalID: 21300056
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_29
      rect:
        serializedVersion: 2
        x: 1664
        y: 1792
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: bc99152aeafb5194db5b326229e08d13
      internalID: 21300058
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_30
      rect:
        serializedVersion: 2
        x: 1792
        y: 1792
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 393448718c1fafa40b130c9e13e0025a
      internalID: 21300060
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_31
      rect:
        serializedVersion: 2
        x: 1920
        y: 1792
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 265aa3bb8664c1543a46e7442d9ed3d0
      internalID: 21300062
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_32
      rect:
        serializedVersion: 2
        x: 0
        y: 1664
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 6fa693ddb339a2849adb3b130d910291
      internalID: 21300064
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_33
      rect:
        serializedVersion: 2
        x: 128
        y: 1664
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 9a4bb8952d8d386498dfd12090a8025e
      internalID: 21300066
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_34
      rect:
        serializedVersion: 2
        x: 256
        y: 1664
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 947dc486d06f4c54bb43e2ac0be4515e
      internalID: 21300068
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_35
      rect:
        serializedVersion: 2
        x: 384
        y: 1664
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 589d0e9b704c6624583ca7a0e94b4a48
      internalID: 21300070
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_36
      rect:
        serializedVersion: 2
        x: 512
        y: 1664
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 324468e7b8900f345903664c28136665
      internalID: 21300072
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_37
      rect:
        serializedVersion: 2
        x: 640
        y: 1664
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 1fc6cddb7776b9045b20d709cd767633
      internalID: 21300074
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_38
      rect:
        serializedVersion: 2
        x: 768
        y: 1664
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 952f59209d06ea349a0d71960b2a9a6c
      internalID: 21300076
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_39
      rect:
        serializedVersion: 2
        x: 896
        y: 1664
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 5bc841a85b506f94db95eec801c660db
      internalID: 21300078
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_40
      rect:
        serializedVersion: 2
        x: 1024
        y: 1664
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 8d69a21c297afc74699cbfc8a061745d
      internalID: 21300080
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_41
      rect:
        serializedVersion: 2
        x: 1152
        y: 1664
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 97c6e883a47157c42bcb7881552e0cd4
      internalID: 21300082
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_42
      rect:
        serializedVersion: 2
        x: 1280
        y: 1664
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 972e6f318cd8f0b4ea88656db1979a61
      internalID: 21300084
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_43
      rect:
        serializedVersion: 2
        x: 1408
        y: 1664
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 5300478bb1ab4994b8135a26ac9c501f
      internalID: 21300086
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_44
      rect:
        serializedVersion: 2
        x: 1536
        y: 1664
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 9e5ab6808aca51b4b90b9f6c30f0414e
      internalID: 21300088
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_45
      rect:
        serializedVersion: 2
        x: 1664
        y: 1664
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: b02854ce95fbb33498f291c132587ff7
      internalID: 21300090
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_46
      rect:
        serializedVersion: 2
        x: 1792
        y: 1664
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 3d184a031874eef46a52a9faa164449a
      internalID: 21300092
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_47
      rect:
        serializedVersion: 2
        x: 1920
        y: 1664
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 167721611c6476d468720d1e6d9aebd8
      internalID: 21300094
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_48
      rect:
        serializedVersion: 2
        x: 0
        y: 1536
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: d51854bb3cf8b584a8e262e1976deeaf
      internalID: 21300096
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_49
      rect:
        serializedVersion: 2
        x: 128
        y: 1536
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 7a49846331a9d2a49a6387b0815c2ee6
      internalID: 21300098
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_50
      rect:
        serializedVersion: 2
        x: 256
        y: 1536
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 5c1021277caaa324380e3c44473ce923
      internalID: 21300100
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_51
      rect:
        serializedVersion: 2
        x: 384
        y: 1536
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: c04a6639c96833443aab36e69a00e4b4
      internalID: 21300102
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_52
      rect:
        serializedVersion: 2
        x: 512
        y: 1536
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 64ab7c98b4ab3f2469371325bb315cbc
      internalID: 21300104
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_53
      rect:
        serializedVersion: 2
        x: 640
        y: 1536
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 026ad68a043f48a44bcb3fe603d3c6eb
      internalID: 21300106
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_54
      rect:
        serializedVersion: 2
        x: 768
        y: 1536
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 812710818636b104a946308830b0dd89
      internalID: 21300108
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_55
      rect:
        serializedVersion: 2
        x: 896
        y: 1536
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: a588f07afdbf14f41b9d94de9aeae216
      internalID: 21300110
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_56
      rect:
        serializedVersion: 2
        x: 1024
        y: 1536
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 45c3db44cba4b8649aadff1a208d9c28
      internalID: 21300112
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_57
      rect:
        serializedVersion: 2
        x: 1152
        y: 1536
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: ccd4e6c3f7d9c4f41a4d521504ba8c7c
      internalID: 21300114
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_58
      rect:
        serializedVersion: 2
        x: 1280
        y: 1536
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 5ac999ba0cda5bd4db857fb55135b5f2
      internalID: 21300116
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_59
      rect:
        serializedVersion: 2
        x: 1408
        y: 1536
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 048581e82ec697e468ba34c053ff6c51
      internalID: 21300118
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_60
      rect:
        serializedVersion: 2
        x: 1536
        y: 1536
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 83c90fa02e36ae844b528113ac75fd27
      internalID: 21300120
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_61
      rect:
        serializedVersion: 2
        x: 1664
        y: 1536
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 28248a6b1b8ed784a829c9e99c4ac454
      internalID: 21300122
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_62
      rect:
        serializedVersion: 2
        x: 1792
        y: 1536
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: e3adf4760b67cfd42ae85a4bca6a9567
      internalID: 21300124
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_63
      rect:
        serializedVersion: 2
        x: 1920
        y: 1536
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: f04c28147b31fb4458c8b3ff73c726cb
      internalID: 21300126
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_64
      rect:
        serializedVersion: 2
        x: 0
        y: 1408
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: b46f3150c145ff741b3f91b099f0ac7a
      internalID: 21300128
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_65
      rect:
        serializedVersion: 2
        x: 128
        y: 1408
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 31f1bc2ce6cd4074bb34c6e6bff7342e
      internalID: 21300130
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_66
      rect:
        serializedVersion: 2
        x: 256
        y: 1408
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: f22797c717f9a204e8b9690ed05b7a83
      internalID: 21300132
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_67
      rect:
        serializedVersion: 2
        x: 384
        y: 1408
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 92df6c8fd1d86bd4987d8258345c8cfc
      internalID: 21300134
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_68
      rect:
        serializedVersion: 2
        x: 512
        y: 1408
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: e74845c63ce54404ab3ba76f3a5f752a
      internalID: 21300136
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_69
      rect:
        serializedVersion: 2
        x: 640
        y: 1408
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: df3c2f16d4184b34485f3d4d2cafabb8
      internalID: 21300138
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_70
      rect:
        serializedVersion: 2
        x: 768
        y: 1408
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: e834a439c854d5246a484fd91e6fb3e5
      internalID: 21300140
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_71
      rect:
        serializedVersion: 2
        x: 896
        y: 1408
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: a09407229bb35f9468c11cfa51bf8b1d
      internalID: 21300142
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_72
      rect:
        serializedVersion: 2
        x: 1024
        y: 1408
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 71f673444fcc1df4b88660dbd110bf9c
      internalID: 21300144
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_73
      rect:
        serializedVersion: 2
        x: 1152
        y: 1408
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: badccac7881a3e04e86b76abaf0e31bc
      internalID: 21300146
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_74
      rect:
        serializedVersion: 2
        x: 1280
        y: 1408
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 56e970913ca6eee41819b217e79d642b
      internalID: 21300148
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_75
      rect:
        serializedVersion: 2
        x: 1408
        y: 1408
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 1f671684891626d47ae5fff5df8d4314
      internalID: 21300150
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_76
      rect:
        serializedVersion: 2
        x: 1536
        y: 1408
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: e472784096379d34ea0b2a9c95ea67e3
      internalID: 21300152
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_77
      rect:
        serializedVersion: 2
        x: 1664
        y: 1408
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 16599317719c4f9409b69f4a06b0189e
      internalID: 21300154
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_78
      rect:
        serializedVersion: 2
        x: 1792
        y: 1408
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: e837d2383166aac48ac2b307d33a0907
      internalID: 21300156
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_79
      rect:
        serializedVersion: 2
        x: 1920
        y: 1408
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: cf7a0d42c402a054a8df27328221c951
      internalID: 21300158
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_80
      rect:
        serializedVersion: 2
        x: 0
        y: 1280
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 273910fec2388db4bb9119b3fbb6b18a
      internalID: 21300160
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_81
      rect:
        serializedVersion: 2
        x: 128
        y: 1280
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 4ebb8c41d69b30c4bb7481028b73ceac
      internalID: 21300162
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_82
      rect:
        serializedVersion: 2
        x: 256
        y: 1280
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 3aa12137be255444cac4683ae1029e48
      internalID: 21300164
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_83
      rect:
        serializedVersion: 2
        x: 384
        y: 1280
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 6b7fb99bc480f3240921433c89864995
      internalID: 21300166
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_84
      rect:
        serializedVersion: 2
        x: 512
        y: 1280
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 37a6b2b7175f54e4e8ba9aadd66eeac9
      internalID: 21300168
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_85
      rect:
        serializedVersion: 2
        x: 640
        y: 1280
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: ce181eddd92e3b94ea282b8a833e56b1
      internalID: 21300170
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_86
      rect:
        serializedVersion: 2
        x: 768
        y: 1280
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: ac7f9b705a9d2254ba4227b353730f27
      internalID: 21300172
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_87
      rect:
        serializedVersion: 2
        x: 896
        y: 1280
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 13fa2b0381337104ca89ae70d2449649
      internalID: 21300174
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_88
      rect:
        serializedVersion: 2
        x: 1024
        y: 1280
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: acbfc8251741ef144890442da0a4bc79
      internalID: 21300176
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_89
      rect:
        serializedVersion: 2
        x: 1152
        y: 1280
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 4ee9b3499eccacd4aaf6bd3fc1856ad6
      internalID: 21300178
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_90
      rect:
        serializedVersion: 2
        x: 1280
        y: 1280
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: adadebd05c3817a4481fdd19d671aebc
      internalID: 21300180
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_91
      rect:
        serializedVersion: 2
        x: 1408
        y: 1280
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 9aaaffd9b28056341a34c1384d96c3b9
      internalID: 21300182
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_92
      rect:
        serializedVersion: 2
        x: 1536
        y: 1280
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: ada05d58e523a6243a4b1894a09fc01c
      internalID: 21300184
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_93
      rect:
        serializedVersion: 2
        x: 1664
        y: 1280
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 6932292841bb6114c86d584ce7749858
      internalID: 21300186
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_94
      rect:
        serializedVersion: 2
        x: 1792
        y: 1280
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: d7e99c083d82a7c49889025fb0b41008
      internalID: 21300188
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_95
      rect:
        serializedVersion: 2
        x: 1920
        y: 1280
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 6a47b0f470344df4a9e1d7b81186a980
      internalID: 21300190
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_96
      rect:
        serializedVersion: 2
        x: 0
        y: 1152
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 7332b2c764bc4bd4d98b13a2e4f68684
      internalID: 21300192
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_97
      rect:
        serializedVersion: 2
        x: 128
        y: 1152
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 171e33c0e85a18f4ab2b532c86b40118
      internalID: 21300194
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_98
      rect:
        serializedVersion: 2
        x: 256
        y: 1152
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 62470f4a123231f4ca23905b785f7ac5
      internalID: 21300196
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_99
      rect:
        serializedVersion: 2
        x: 384
        y: 1152
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 21bdaf22a1222b24cab845066531f0d3
      internalID: 21300198
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_100
      rect:
        serializedVersion: 2
        x: 512
        y: 1152
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: e4db4082347d80049a92f439e0ee9e30
      internalID: 21300200
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_101
      rect:
        serializedVersion: 2
        x: 640
        y: 1152
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: b22b8fd6e49b242479bb7c94d6923f3a
      internalID: 21300202
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_102
      rect:
        serializedVersion: 2
        x: 768
        y: 1152
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: dfd9839298f984444bc1d1bd8dce1cfe
      internalID: 21300204
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_103
      rect:
        serializedVersion: 2
        x: 896
        y: 1152
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 47a3e781c83f84e45be99aca0ded5451
      internalID: 21300206
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_104
      rect:
        serializedVersion: 2
        x: 1024
        y: 1152
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 66ceeb35f4ca5eb44a0a1c37ef46b957
      internalID: 21300208
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_105
      rect:
        serializedVersion: 2
        x: 1152
        y: 1152
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 30c91f96aa6d81b428719a2f527aca4b
      internalID: 21300210
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_106
      rect:
        serializedVersion: 2
        x: 1280
        y: 1152
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: d1b14ef693ff84341921ccde99969be0
      internalID: 21300212
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_107
      rect:
        serializedVersion: 2
        x: 1408
        y: 1152
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: e452ff7af9f30fb4b9a1cad8b7961291
      internalID: 21300214
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_108
      rect:
        serializedVersion: 2
        x: 1536
        y: 1152
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: bc2344d6faa381942b345dbedb8132fc
      internalID: 21300216
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_109
      rect:
        serializedVersion: 2
        x: 1664
        y: 1152
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 5e927489ffcce4344aa4670290a12a56
      internalID: 21300218
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_110
      rect:
        serializedVersion: 2
        x: 1792
        y: 1152
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 6b84d78d304d48a4cb78a08a5cb730a1
      internalID: 21300220
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_111
      rect:
        serializedVersion: 2
        x: 1920
        y: 1152
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: d04d23fd67ff5704e920baebed9e9ceb
      internalID: 21300222
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_112
      rect:
        serializedVersion: 2
        x: 0
        y: 1024
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 3dc6fac8234a44a4f927848c4ff11b15
      internalID: 21300224
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_113
      rect:
        serializedVersion: 2
        x: 128
        y: 1024
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 1e21b03fbfec8684693f58fd41ad98c0
      internalID: 21300226
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_114
      rect:
        serializedVersion: 2
        x: 256
        y: 1024
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 115ea1034f47f1b46b16988bbbfb82b8
      internalID: 21300228
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_115
      rect:
        serializedVersion: 2
        x: 384
        y: 1024
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 756c24831f6b0eb4c87c5acbb1d3dccd
      internalID: 21300230
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_116
      rect:
        serializedVersion: 2
        x: 512
        y: 1024
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 9804ab7580ffa1e49a33929efea52d0a
      internalID: 21300232
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_117
      rect:
        serializedVersion: 2
        x: 640
        y: 1024
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: cfefe0eee3f78514a97293255df3142c
      internalID: 21300234
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_118
      rect:
        serializedVersion: 2
        x: 768
        y: 1024
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 937f9289f2daf9641b6892ada230b1ce
      internalID: 21300236
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_119
      rect:
        serializedVersion: 2
        x: 896
        y: 1024
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 1bdcdc7a6c17a264f873b14b3382befe
      internalID: 21300238
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_120
      rect:
        serializedVersion: 2
        x: 1024
        y: 1024
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: b55cb42487ca3e348870f4b0b265bf17
      internalID: 21300240
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_121
      rect:
        serializedVersion: 2
        x: 1152
        y: 1024
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: dce7dc4b5e4dd4248b5b53fd3db69011
      internalID: 21300242
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_122
      rect:
        serializedVersion: 2
        x: 1280
        y: 1024
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 53d4d8e1b066ee747a14634678e8382b
      internalID: 21300244
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_123
      rect:
        serializedVersion: 2
        x: 1408
        y: 1024
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 4fb404e8cf7f21f4a8c9540e0ab785e8
      internalID: 21300246
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_124
      rect:
        serializedVersion: 2
        x: 1536
        y: 1024
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 6985106736d6c76448137b6e9cb40122
      internalID: 21300248
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_125
      rect:
        serializedVersion: 2
        x: 1664
        y: 1024
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 588721c1f17478d448d28f598cf87e7c
      internalID: 21300250
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_126
      rect:
        serializedVersion: 2
        x: 1792
        y: 1024
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 02d745a6226f6434680736c11cf7e09b
      internalID: 21300252
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_127
      rect:
        serializedVersion: 2
        x: 1920
        y: 1024
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: aeac212b1fe2d574c9a6d5e1159ef3fb
      internalID: 21300254
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_128
      rect:
        serializedVersion: 2
        x: 0
        y: 896
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: dd9e21d291ecbad488dd0f574770576a
      internalID: 21300256
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_129
      rect:
        serializedVersion: 2
        x: 128
        y: 896
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 22543942cadd53345bed468b2d702eeb
      internalID: 21300258
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_130
      rect:
        serializedVersion: 2
        x: 256
        y: 896
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: bb6207278afd0364db5ca24992a4c5c2
      internalID: 21300260
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_131
      rect:
        serializedVersion: 2
        x: 384
        y: 896
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 6581294a3e00e3b408a894b7cf251b08
      internalID: 21300262
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_132
      rect:
        serializedVersion: 2
        x: 512
        y: 896
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 03ee7146a0e2a384294fc7ab73838fc7
      internalID: 21300264
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_133
      rect:
        serializedVersion: 2
        x: 640
        y: 896
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 43524447d7e9a274c991225a9f956e37
      internalID: 21300266
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_134
      rect:
        serializedVersion: 2
        x: 768
        y: 896
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 18b33d568ef3ae948961536529323067
      internalID: 21300268
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_135
      rect:
        serializedVersion: 2
        x: 896
        y: 896
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: f802b9413eab0a84a80bbb0c9253bafc
      internalID: 21300270
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_136
      rect:
        serializedVersion: 2
        x: 1024
        y: 896
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 212f4547be16e5a45880048f0139606d
      internalID: 21300272
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_137
      rect:
        serializedVersion: 2
        x: 1152
        y: 896
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 95e4f8555afaa9f42bb06f7c6694cbb7
      internalID: 21300274
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_138
      rect:
        serializedVersion: 2
        x: 1280
        y: 896
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 09eaecf5227bd904e99a8c472d6aecd7
      internalID: 21300276
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_139
      rect:
        serializedVersion: 2
        x: 1408
        y: 896
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: db49e848c03dddb4795b8ffff2d2a12f
      internalID: 21300278
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_140
      rect:
        serializedVersion: 2
        x: 1536
        y: 896
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 421d3f8effeaf4c4c8784b302c06199b
      internalID: 21300280
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_141
      rect:
        serializedVersion: 2
        x: 1664
        y: 896
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 21f7689548e35f646a179659cb0cce91
      internalID: 21300282
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_142
      rect:
        serializedVersion: 2
        x: 1792
        y: 896
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: ad9b8b19ef67d454d8c940add92447cc
      internalID: 21300284
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_143
      rect:
        serializedVersion: 2
        x: 1920
        y: 896
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 4861b8d1783d38d42925bc5d410da027
      internalID: 21300286
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_144
      rect:
        serializedVersion: 2
        x: 0
        y: 768
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 26613804098540649b4297498a46cef2
      internalID: 21300288
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_145
      rect:
        serializedVersion: 2
        x: 128
        y: 768
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 0117ac35e2df0d14e9b86312e0f487f3
      internalID: 21300290
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_146
      rect:
        serializedVersion: 2
        x: 256
        y: 768
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 72bdd95effb6f2845a8ca5e3c8d1538d
      internalID: 21300292
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_147
      rect:
        serializedVersion: 2
        x: 384
        y: 768
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: c1ac080ca1504c546bffdccd11ef5416
      internalID: 21300294
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_148
      rect:
        serializedVersion: 2
        x: 512
        y: 768
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 2d994765f0321d046a471fab2061577f
      internalID: 21300296
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_149
      rect:
        serializedVersion: 2
        x: 640
        y: 768
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: b1236b3c5baee634c9e84859acf43ef5
      internalID: 21300298
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_150
      rect:
        serializedVersion: 2
        x: 768
        y: 768
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: f5c31c01a30c6b44ba50cde2a8201b3b
      internalID: 21300300
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_151
      rect:
        serializedVersion: 2
        x: 896
        y: 768
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 38ff9ca0f012a0a4bb11878f12e7ef00
      internalID: 21300302
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_152
      rect:
        serializedVersion: 2
        x: 1024
        y: 768
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: de69befb8c863d04e890ddfe8817dfc6
      internalID: 21300304
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_153
      rect:
        serializedVersion: 2
        x: 1152
        y: 768
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 733eaecd1dbece7478bfd53ee6f52e0d
      internalID: 21300306
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_154
      rect:
        serializedVersion: 2
        x: 1280
        y: 768
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 12f825161965c2c47b9826d2b19b99fb
      internalID: 21300308
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_155
      rect:
        serializedVersion: 2
        x: 1408
        y: 768
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: dca48f8cbc689b54c8bcfc59055a014f
      internalID: 21300310
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_156
      rect:
        serializedVersion: 2
        x: 1536
        y: 768
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 1153fa976f6bae44eaba625a957e0969
      internalID: 21300312
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_157
      rect:
        serializedVersion: 2
        x: 1664
        y: 768
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 053bcb96033d34a46acf8c610de98517
      internalID: 21300314
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_158
      rect:
        serializedVersion: 2
        x: 1792
        y: 768
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: a36bcb92893fc9c42bc5ab5d33d55720
      internalID: 21300316
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_159
      rect:
        serializedVersion: 2
        x: 1920
        y: 768
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 004d93bf458e1384da3ac67cab3e097d
      internalID: 21300318
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_160
      rect:
        serializedVersion: 2
        x: 0
        y: 640
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 4479688e90d715340a4791d711d4e11f
      internalID: 21300320
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_161
      rect:
        serializedVersion: 2
        x: 128
        y: 640
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 25c87ec667cb7244d9e32d6121447f18
      internalID: 21300322
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_162
      rect:
        serializedVersion: 2
        x: 256
        y: 640
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: c9e7a007da4689448949a0c588e7c30b
      internalID: 21300324
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_163
      rect:
        serializedVersion: 2
        x: 384
        y: 640
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 64cd2f6326035644681fa95aed38dcac
      internalID: 21300326
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_164
      rect:
        serializedVersion: 2
        x: 512
        y: 640
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 8c99aad9b8b8dd543bf33ea3fe5d120c
      internalID: 21300328
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_165
      rect:
        serializedVersion: 2
        x: 640
        y: 640
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: cdea5c614d8b70e47b56c9aa59ca8da1
      internalID: 21300330
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_166
      rect:
        serializedVersion: 2
        x: 768
        y: 640
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: ab43dc5e2e7240e4bb5951bf8020d2f7
      internalID: 21300332
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_167
      rect:
        serializedVersion: 2
        x: 896
        y: 640
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 50e0dd9bc179a9140ade15c92ea76f8e
      internalID: 21300334
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_168
      rect:
        serializedVersion: 2
        x: 1024
        y: 640
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 69c223ee0c7e9ab439a5553dec61d534
      internalID: 21300336
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_169
      rect:
        serializedVersion: 2
        x: 1152
        y: 640
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: d20ad87b3efc55b41b356eb63ede1db8
      internalID: 21300338
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_170
      rect:
        serializedVersion: 2
        x: 1280
        y: 640
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: c86c0005bd47f934eaa9dfc595bdfc48
      internalID: 21300340
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_171
      rect:
        serializedVersion: 2
        x: 1408
        y: 640
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 296d0eec25022e4449b44bedf3295fb7
      internalID: 21300342
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_172
      rect:
        serializedVersion: 2
        x: 1536
        y: 640
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 8fd3272a87675d24694cf8884a7f9736
      internalID: 21300344
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_173
      rect:
        serializedVersion: 2
        x: 1664
        y: 640
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 8e8f616a6eae81642b1099d42de65d10
      internalID: 21300346
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_174
      rect:
        serializedVersion: 2
        x: 1792
        y: 640
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: d9ef6e4735b3b804f9d1ebef0048a53f
      internalID: 21300348
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_175
      rect:
        serializedVersion: 2
        x: 1920
        y: 640
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: c99e155f5e60eef4ea5202d1e94b9ea1
      internalID: 21300350
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_176
      rect:
        serializedVersion: 2
        x: 0
        y: 512
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: d012254a5a31d104db8424073bba8bfa
      internalID: 21300352
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_177
      rect:
        serializedVersion: 2
        x: 128
        y: 512
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: a37d6499e67caff4eacb1f898f3a2df4
      internalID: 21300354
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_178
      rect:
        serializedVersion: 2
        x: 256
        y: 512
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: c5502efe1e8a5fd4aa256a1258a0cd22
      internalID: 21300356
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_179
      rect:
        serializedVersion: 2
        x: 384
        y: 512
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 1120a9b71f0b014438e5a322ebe7d6fa
      internalID: 21300358
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_180
      rect:
        serializedVersion: 2
        x: 512
        y: 512
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: fc92445cea899404084d31f7dd77c33c
      internalID: 21300360
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_181
      rect:
        serializedVersion: 2
        x: 640
        y: 512
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 8e6b4185280331547ac3694ea05e64e7
      internalID: 21300362
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_182
      rect:
        serializedVersion: 2
        x: 768
        y: 512
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 7fcc345a3d5509e41963177b37a3ac52
      internalID: 21300364
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_183
      rect:
        serializedVersion: 2
        x: 896
        y: 512
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 76dae2add102e7240a315d696f63d4f5
      internalID: 21300366
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_184
      rect:
        serializedVersion: 2
        x: 1024
        y: 512
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: eadfdd8852b6c454d8220119c0fd4705
      internalID: 21300368
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_185
      rect:
        serializedVersion: 2
        x: 1152
        y: 512
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 208c28cfdf1e21f4d8d4fba6fd5dc9db
      internalID: 21300370
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_186
      rect:
        serializedVersion: 2
        x: 1280
        y: 512
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: e7f7d87bfa86f574db2bfcbdd4e717ba
      internalID: 21300372
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_187
      rect:
        serializedVersion: 2
        x: 1408
        y: 512
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 624d10ef3b65aa54a83750da8555f388
      internalID: 21300374
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_188
      rect:
        serializedVersion: 2
        x: 1536
        y: 512
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: c76fecfec4055a343baa4c8c7c1f987a
      internalID: 21300376
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_189
      rect:
        serializedVersion: 2
        x: 1664
        y: 512
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 5f5d8bd10165c9349bd28495a1f871b8
      internalID: 21300378
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_190
      rect:
        serializedVersion: 2
        x: 1792
        y: 512
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: aecc4299e9a50c546af4ecdb89cf3d3c
      internalID: 21300380
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_191
      rect:
        serializedVersion: 2
        x: 1920
        y: 512
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: e11b6b862179a3a4ab163e9478a5a385
      internalID: 21300382
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_192
      rect:
        serializedVersion: 2
        x: 0
        y: 384
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: f8e8db5d4be09094db6bea29634498b0
      internalID: 21300384
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_193
      rect:
        serializedVersion: 2
        x: 128
        y: 384
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 88d7510cbd1c5a74bb883977c3f153bf
      internalID: 21300386
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_194
      rect:
        serializedVersion: 2
        x: 256
        y: 384
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 74da906eb13f0cf4f86543927ff4f336
      internalID: 21300388
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_195
      rect:
        serializedVersion: 2
        x: 384
        y: 384
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: dd2276a0ef32c3f4e8d4470e8e39f3d8
      internalID: 21300390
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_196
      rect:
        serializedVersion: 2
        x: 512
        y: 384
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: f224d89d5dbd7774e853c90810d5da11
      internalID: 21300392
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_197
      rect:
        serializedVersion: 2
        x: 640
        y: 384
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: db835afb177044146aaeb711f29e73d7
      internalID: 21300394
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_198
      rect:
        serializedVersion: 2
        x: 768
        y: 384
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 85627315bd691a64ba484873081db5c1
      internalID: 21300396
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_199
      rect:
        serializedVersion: 2
        x: 896
        y: 384
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 8df822f2499e5c340804b081b5be3e10
      internalID: 21300398
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_200
      rect:
        serializedVersion: 2
        x: 1024
        y: 384
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 2319c07e1343ff74b8b547e3c34522bf
      internalID: 21300400
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_201
      rect:
        serializedVersion: 2
        x: 1152
        y: 384
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 4d12a07dedff4c247be2d64738590deb
      internalID: 21300402
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_202
      rect:
        serializedVersion: 2
        x: 1280
        y: 384
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 354379e93cbe7c8479c1d5a6c9749af0
      internalID: 21300404
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_203
      rect:
        serializedVersion: 2
        x: 1408
        y: 384
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: b749535b61db76d44a366ea4ee251804
      internalID: 21300406
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_204
      rect:
        serializedVersion: 2
        x: 1536
        y: 384
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 64}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: cae1b0664d77cda488b29a529f40f762
      internalID: 21300408
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_205
      rect:
        serializedVersion: 2
        x: 1664
        y: 384
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 64}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: faf8d4083f9eb9f489c6c62ebdaf20a4
      internalID: 21300410
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_206
      rect:
        serializedVersion: 2
        x: 1792
        y: 384
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 64}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: eff60e2ec59bfe046925cf25fa031e0a
      internalID: 21300412
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_207
      rect:
        serializedVersion: 2
        x: 1920
        y: 384
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 64}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: c6017b5d9f214d04798c44ada017b52f
      internalID: 21300414
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_208
      rect:
        serializedVersion: 2
        x: 0
        y: 256
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: d71daf4b377a1904cbf43271f11b16ab
      internalID: 21300416
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_209
      rect:
        serializedVersion: 2
        x: 128
        y: 256
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 547deeb662f4ca44f9571a87de4e306b
      internalID: 21300418
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_210
      rect:
        serializedVersion: 2
        x: 256
        y: 256
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 522ee882497e22d4ebb1f5fc0687e50b
      internalID: 21300420
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_211
      rect:
        serializedVersion: 2
        x: 384
        y: 256
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: df3863322faee9d448a99aaa59929396
      internalID: 21300422
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_212
      rect:
        serializedVersion: 2
        x: 512
        y: 256
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: aca014b179ec4bd42b888a6cf7a19418
      internalID: 21300424
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_213
      rect:
        serializedVersion: 2
        x: 640
        y: 256
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: e772b804eb67a5b428f4cf47ff647afc
      internalID: 21300426
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_214
      rect:
        serializedVersion: 2
        x: 768
        y: 256
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: b9f2530307e911e4ab893d675076b1f6
      internalID: 21300428
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_215
      rect:
        serializedVersion: 2
        x: 896
        y: 256
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 8ad25f618e373ef4e8e4d94da8da31ab
      internalID: 21300430
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_216
      rect:
        serializedVersion: 2
        x: 1024
        y: 256
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 14bf99c3190e60c4b82d5632107f3daf
      internalID: 21300432
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_217
      rect:
        serializedVersion: 2
        x: 1152
        y: 256
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: fa9160f42b604d4479b17505511bad4b
      internalID: 21300434
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_218
      rect:
        serializedVersion: 2
        x: 1280
        y: 256
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 9cfc043f4a592094e87f0a3becac038e
      internalID: 21300436
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_219
      rect:
        serializedVersion: 2
        x: 1408
        y: 256
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 3563cf09bf7e01343a4298699feea0c2
      internalID: 21300438
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_220
      rect:
        serializedVersion: 2
        x: 1536
        y: 256
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 6981ada69f00ecc47866caa9b9a59f58
      internalID: 21300440
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_221
      rect:
        serializedVersion: 2
        x: 1664
        y: 256
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 84223a3a8293d62468366b914e8e1c06
      internalID: 21300442
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_222
      rect:
        serializedVersion: 2
        x: 1792
        y: 256
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 0a5fc5d8986f4dd4b8d22d0b2ab36288
      internalID: 21300444
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_223
      rect:
        serializedVersion: 2
        x: 1920
        y: 256
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 4badcc829f608154690ec7acff5f9302
      internalID: 21300446
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_224
      rect:
        serializedVersion: 2
        x: 0
        y: 128
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 3cb2515554616d140aa2b072838b676f
      internalID: 21300448
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_225
      rect:
        serializedVersion: 2
        x: 128
        y: 128
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: ad0e6c6982955484692c2050640a6fdd
      internalID: 21300450
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_226
      rect:
        serializedVersion: 2
        x: 256
        y: 128
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 34792997fb4643e419637f6beb56e369
      internalID: 21300452
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_227
      rect:
        serializedVersion: 2
        x: 384
        y: 128
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 756dd3dfa63bfdf4b98bb46c53ce7133
      internalID: 21300454
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_228
      rect:
        serializedVersion: 2
        x: 512
        y: 128
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: b344b41d3987b0d45b72e6272b6d563e
      internalID: 21300456
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_229
      rect:
        serializedVersion: 2
        x: 640
        y: 128
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 555468f258291e142b874e7518747002
      internalID: 21300458
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_230
      rect:
        serializedVersion: 2
        x: 768
        y: 128
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: bc16a9714b6b58b48883aaea03d0a13f
      internalID: 21300460
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_231
      rect:
        serializedVersion: 2
        x: 896
        y: 128
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 812bf6a0673f5be4780aee84670a07ae
      internalID: 21300462
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_232
      rect:
        serializedVersion: 2
        x: 1024
        y: 128
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 025d65ad427ec6944996b866ccfed2a1
      internalID: 21300464
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_233
      rect:
        serializedVersion: 2
        x: 1152
        y: 128
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: c5c2bbaa827e6784d9c569eab6df67ec
      internalID: 21300466
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_234
      rect:
        serializedVersion: 2
        x: 1280
        y: 128
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 057de83e75a3013458f2c806f3e0f1ca
      internalID: 21300468
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_235
      rect:
        serializedVersion: 2
        x: 1408
        y: 128
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 64}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 38c0b3c087d5fdb45bef71da15d3afc3
      internalID: 21300470
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_236
      rect:
        serializedVersion: 2
        x: 1536
        y: 128
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: cc141f5553474734ebb848c9d0230211
      internalID: 21300472
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_237
      rect:
        serializedVersion: 2
        x: 1664
        y: 128
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 1593cf096c2efd3429be8034a17c075c
      internalID: 21300474
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_238
      rect:
        serializedVersion: 2
        x: 1792
        y: 128
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: f8926b61c4ab963458a9076fd823acf1
      internalID: 21300476
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_239
      rect:
        serializedVersion: 2
        x: 1920
        y: 128
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 64}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: d7d7f030e20b527449daa49a09cd23db
      internalID: 21300478
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_240
      rect:
        serializedVersion: 2
        x: 0
        y: 0
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 57cc97ad3c574d646b65ddc5184dd188
      internalID: 21300480
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_241
      rect:
        serializedVersion: 2
        x: 128
        y: 0
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 53366f720f9ef6849ac78d31a168b90c
      internalID: 21300482
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_242
      rect:
        serializedVersion: 2
        x: 256
        y: 0
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: bb444113ca742814599674973db8d714
      internalID: 21300484
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_243
      rect:
        serializedVersion: 2
        x: 384
        y: 0
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 185b7a888c8c37c45801a41006eb0f16
      internalID: 21300486
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_244
      rect:
        serializedVersion: 2
        x: 512
        y: 0
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: e9640604e08c09a44839179fbc0344f8
      internalID: 21300488
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_245
      rect:
        serializedVersion: 2
        x: 640
        y: 0
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: c173a385fc39c6346840597eb25f0713
      internalID: 21300490
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_246
      rect:
        serializedVersion: 2
        x: 768
        y: 0
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: d7ae2c7d90540d747bd09262450ca6e1
      internalID: 21300492
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_247
      rect:
        serializedVersion: 2
        x: 896
        y: 0
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 9ab8ba5a629fa6646be0c0f2d1b4cc27
      internalID: 21300494
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_248
      rect:
        serializedVersion: 2
        x: 1024
        y: 0
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: bfff400dff0805048a782fa45b7e3c40
      internalID: 21300496
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_249
      rect:
        serializedVersion: 2
        x: 1152
        y: 0
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 0cd9446ef9a4d2741ad95cf548d547bf
      internalID: 21300498
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_250
      rect:
        serializedVersion: 2
        x: 1280
        y: 0
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 02564cf446115c64f9041d76e7f4aacd
      internalID: 21300500
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_251
      rect:
        serializedVersion: 2
        x: 1408
        y: 0
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 64f44ca95cd79c2498a5accb8fa0e8e9
      internalID: 21300502
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_252
      rect:
        serializedVersion: 2
        x: 1536
        y: 0
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: ee05a1b164d2e0c4fae0aee59554f4b8
      internalID: 21300504
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_253
      rect:
        serializedVersion: 2
        x: 1664
        y: 0
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: eeb06b6dc1b157c4c86fe930ffc93271
      internalID: 21300506
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_254
      rect:
        serializedVersion: 2
        x: 1792
        y: 0
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: ffb88cf89e3ad7b44bc48958e11877a6
      internalID: 21300508
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Town@128x128_255
      rect:
        serializedVersion: 2
        x: 1920
        y: 0
        width: 128
        height: 128
      alignment: 0
      pivot: {x: 0.5, y: 0.5}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 59fa2d37d1ed2b642babc97c4089393a
      internalID: 21300510
      vertices: []
      indices: 
      edges: []
      weights: []
    outline: []
    physicsShape: []
    bones: []
    spriteID: d76aa681a9953e24a8c56665a0b4a96b
    internalID: 0
    vertices: []
    indices: 
    edges: []
    weights: []
    secondaryTextures: []
  spritePackingTag: 
  pSDRemoveMatte: 0
  pSDShowRemoveMatteOption: 0
  userData: 
  assetBundleName: 
  assetBundleVariant: